You can use GeoGebra
to compute the surface area and volume of solid figures by using their coordinates.
GeoGebra
Instruction 1
Algebra View
under View
in Menu
. Note! You can also open 3D Graphics
under View
, but be aware that 3D Graphics
can make GeoGebra
lag. Algebra View
, use the command Polygon(Point, , Point)
where you replace each Point
field with the points of your polygon. Recall that GeoGebra
draws line segments between the vertices in the order you list the points, so make sure that you list them in the same direction if your figure is a regular polygon (either clockwise or counterclockwise, not in a random order). You can always open 3D Graphics
temporarily to check if your figure is correct.
The number displayed in the row is the area of the corresponding figure.
Now, if you want to find the surface area of a solid figure which consists of polygons (a polyhedron), you can just repeat Item 2 for all the polygons in your figure and sum their areas.
When it comes to volumes, GeoGebra
has several built-in commands to draw the most common solid figures. These commands compute the volume as well. Here are the entries for each of them:
The following is a summary of how you can determine the volume of any of the figures in the above list.
GeoGebra
Instruction 2
Algebra View
under View
in Menu
. Note! You can also open 3D Graphics
under View
, but be aware that 3D Graphics
can make GeoGebra
lag. GeoGebra
names the figure. Volume(Object)
where you replace Object
with the name of your figure from the previous step.
Algebra View
.